Some Props I´ve created for a gaming/living room in Unreal Engine 5. Experimented both with Lumen and Pathtracing. Everything is modelled by hand in 3ds Max. Texturing done in Quixel and Substance.
Pathtracing 1
Pathtracing 2
Pathtracing 3
Speaker Lumen 1
Speaker Lumen 2
Speaker Lumen 3
Speaker Lumen 4
Switch Lumen 1
Switch Lumen 2
Switch Lumen 3
Switch Lumen 4