Website powered by

Living / Gaming Room Assets

Some Props I´ve created for a gaming/living room in Unreal Engine 5. Experimented both with Lumen and Pathtracing.
Everything is modelled by hand in 3ds Max. Texturing done in Quixel and Substance.

Pathtracing 1

Pathtracing 1

Pathtracing 2

Pathtracing 2

Pathtracing 3

Pathtracing 3

Speaker Lumen 1

Speaker Lumen 1

Speaker Lumen 2

Speaker Lumen 2

Speaker Lumen 3

Speaker Lumen 3

Speaker Lumen 4

Speaker Lumen 4

Switch Lumen 1

Switch Lumen 1

Switch Lumen 2

Switch Lumen 2

Switch Lumen 3

Switch Lumen 3

Switch Lumen 4

Switch Lumen 4